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TheSidekickOrder.com _ The Guild Hall _ Should we get a Guild Hall in-game?

Posted by: SirAndy Jan 3 2017, 03:21 PM

Looks like ZOS added large castle style homes which can be used as guild halls.
One i each alliance ...

https://forums.elderscrollsonline.com/en/discussion/comment/3649345/#Comment_3649345


Notable Homes

Daggerfall Overlook, 3,780,000 gold:
Before Daggerfall Castle was built, the kingdom's rulers lived in this imposing manor, now known as Daggerfall Overlook. The keep comes complete with a lower dungeon level.

Ebonheart Chateau, 3,785,000 gold:
A magnificent castle keep, complete with walls, watchtowers, well, fountain, and stable, all dramatically sited on the slopes of an active volcano! It just needs a murder, and then it will be haunted as well.

Serenity Falls Estate, 3,775,000 gold:
Set in a quiet corner of Reaper's March, the rural manor of Serenity Falls deserves its name, with plenty of room for servants and livestock, all behind a handsome wall to keep out the bandits and burglars.



We should be able to come up with 4 million gold for one of those!
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Posted by: SirAndy Jan 3 2017, 07:18 PM

I'd be able to put in 500k - 750k for one of the castles ...
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Posted by: Driosketch Jan 3 2017, 08:43 PM

If we got everyone who's been on in the past week to donate, that's be almost 55k per member. If we get everyone to donate, but I also match you making it just 2,700,000 gold to raise, that's still more than 40k per the rest of the guild members on average.

Two proposals:

1) We stake out one of the nicer large homes for for a guild hall. This will depend on the player cap of the large homes though.

2) Maybe start fundraising like a weekly raffle to raise the funds over the course of several weeks.

Posted by: SirAndy Jan 3 2017, 09:02 PM

QUOTE(Driosketch @ Jan 3 2017, 08:43 PM) *
If we got everyone who's been on in the past week to donate, that's be almost 55k per member. If we get everyone to donate, but I also match you making it just 2,700,000 gold to raise, that's still more than 40k per the rest of the guild members on average.

Two proposals:

1) We stake out one of the nicer large homes for for a guild hall. This will depend on the player cap of the large homes though.

2) Maybe start fundraising like a weekly raffle to raise the funds over the course of several weeks.

agree.gif Agreed, no need to rush this. A raffle of sorts might be the way to go.

I have no idea how many players would be willing (and able) to donate larger sums so something like a raffle where you have a chance to get something in return seems like the better way to get there.

Not sure about the number of players, i hope to be able to test all that on the PTS soon ...
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Posted by: Imryll Jan 5 2017, 11:22 PM

I've spent the last week farming to buy another 10 bank slots--and plan to continue farming in order to buy 2x10 more after that. Once I've gotten all my slots, I'd be happy to start saving in order to contribute towards a guild hall, but all that will take awhile, and given the state of my bank I'm not ready to re-prioritize a guild hall over bank space.


Posted by: Driosketch Jan 23 2017, 01:18 PM

Okay, we finally got some numbers on player caps.

Dominoid wrote: »
Assuming all house "sizes" have the same player caps. Here they are:

Manors - 24
Large - 12
Medium - 12
Small - 6
Apartment - 6
Inn Room - 2

It'll take a while for us to get a manor, but in the meantime I can afford a large house. I'll see about getting a test dummy and opening it up to my guilds at least.

Posted by: SirAndy Jan 23 2017, 04:14 PM

QUOTE(Driosketch @ Jan 23 2017, 01:18 PM) *
Okay, we finally got some numbers on player caps.

Dominoid wrote: »
Assuming all house "sizes" have the same player caps. Here they are:

Manors - 24
Large - 12
Medium - 12
Small - 6
Apartment - 6
Inn Room - 2

It'll take a while for us to get a manor, but in the meantime I can afford a large house. I'll see about getting a test dummy and opening it up to my guilds at least.

Yeah, i've been following the thread on the forums about the caps. I really hope ZOS will increase the 24 cap for the manors.

24 seems a wee bit low for a "guild hall" ...
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