TTMP - The Tamriel Mapping Project
A simple AddOn that allows tracking of material nodes, chests, quests, lorebooks, treasure maps and much more!
http://www.esoui.com/downloads/info1427-TTMPTheTamrielMappingProject.html
- Most assets (wood/ore/cloth nodes, runes, chests etc) are added automatically to the map as they are interacted with.
- Custom map filters allow you to choose what assets are displayed on your map.
- You can choose between two icon sets and assign custom colors to each icon type.
- Can import HarvestMap data.
- Supports the English, German, French and Russian version of the game (Although the interface and chat commands are still in English).
UPDATE:
- Updated to API Version 100035
- Thanks to @http://www.TheSidekickOrder.com/bbs2/index.php?showuser=236 for sharing their SavedVariables file, it has been merged into this release!
KNOWN ISSUES:
Ever since ZOS re-scaled the Auridon map a lot of nodes exist multiple times.
I cleaned up most of the map by now but there may still be some duplicates.
IMPORTANT - ACHTUNG - ATTENTION - WICHTIG
If you already have TTMP installed, do *NOT* overwrite your "SavedVariables" file with a newer version!
DON'T DO IT! There really is no reason to ever replace the "SavedVariables/TamrielMapping.lua" file directly.
You will lose everything you have ever mapped yourself!
Only touch the "SavedVariables/TamrielMapping.lua" file if:
- This is your first install of TTMP and you want to start with my latest asset file instead of creating your own (empty) file.
See "Using my latest Asset file" for instructions on how to use my latest "SavedVariables" file, which already has over 63,000 tracked assets.
- You already have TTMP and you want to merge my latest asset file with yours. If so, follow the TTMPMerge instructions!
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TTMP Chat Commands:
For a full list of TTMP chat commands, scroll down to the "TTMP Usage" section.
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Currently tracked Assets:
Blacksmithing Nodes - automatic (Jewelry crafting uses the same spawn locations)
Woodworking Nodes - automatic
Clothing Nodes - automatic
Solvent Nodes - automatic
Enchanting Runes - automatic (Psijic Portals use the same spawn locations)
Alchemy Nodes - automatic
Treasure Chests - automatic
Backpacks - automatic (unless they are empty)
Heavy Sacks/Crates - automatic
Treasure Maps - manual
Dark Fissures - manual
Fishing Holes - manual
Skyshards - manual
Lorebooks - manual
Quests - manual
Crafting Surveys - manual
Points of Interest - manual
Thieves Troves - automatic
Safeboxes - automatic
Giant Clams - automatic
Antiquity Dig Sites - automatic
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Download:
You can download the latest version here:
http://www.thesidekickorder.com/uploads/TTMP_TamrielMapping_3.5.1.zip
http://www.thesidekickorder.com/uploads/TTMP_TamrielMapping_3.5.1_full.zip
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Installation/Update:
Simply unzip the download and copy the 'TamrielMapping' folder into your ESO "AddOns" folder and restart ESO.
If you're updating to a newer version, simply replace the whole folder.
If you also downloaded my latest saved Assets, see the section below.
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Using my latest Asset file:
If you don't want to start fresh, you can use my latest "SavedVariables" file, which already has over 63,000 tracked assets.
Simply drop my "SavedVariables/TamrielMapping.lua" into your ESO "SavedVariables" folder.
http://www.thesidekickorder.com/uploads/TTMP_SavedVariables_3.5.0.zip
File info: Last updated on 2021.06.06, contains 63,085 tracked assets
NOTE:
Please make sure your text editor supports utf8, especially if you're playing in French, German or Russian!
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Updating your Asset file:
If you have already used TTMP, you can use my "SavedVariables/TamrielMapping.lua" file and the TTMPMerge AddOn to merge my latest asset file with your existing one.
In fact, you can merge files from any other TTMP user as well.
http://www.thesidekickorder.com/uploads/TTMP_Merge_3.5.0.zip
USAGE:
To use TTMPMerge you need to:
Asset File version 1.7.0 or later:
- Get my (or someone else's) "SavedVariables/TamrielMapping.lua" file
- Rename it to "TTMPMerge.lua"
- Copy it into your "SavedVariables" folder
- Open it with a text editor (make sure your text editor supports utf8!) and replace "TamrielMapping_Vars" in the first line with "TTMPMerge_Vars".
- Start ESO, enable TTMPMerge, load into a character and use the /ttmp merge command.
Asset File version 1.6.x or previous:
- Get my (or someone else's) "SavedVariables/TamrielMapping.lua" file
- Rename it to "TTMPMerge.lua"
- Copy it into your "SavedVariables" folder
- Open it with a text editor (make sure your text editor supports utf8!) and replace "TamrielMapping_Vars" in the first line with "TTMPMerge_Vars".
Search for the @ character and replaced the old Account Name "@xxx" with your actual ESO account name.
- Start ESO, enable TTMPMerge, load into a character and use the /ttmp merge command.
You can run a "test" by using "/ttmp merge test" which will process the new file but not make any changes to your local TTMP file.
NOTE:
Running a merge will freeze the game for several seconds, depending on how large the file is you're trying to import. This is OK!
It shouldn't take any longer than 5 - 10 seconds.
As always, please make sure you have a backup of your existing "SavedVariables" files before doing a merge!
TTMP Usage:
/ttmp cmd (comment)
TTMP Commands to add Assets:
ore wood cloth water rune reagent plant chest
backpack pack sack crate map fish fissure
shard book quest survey poi(nt) trove box clam site
Commands can be followed by an optional comment, for example 'shard 6' or 'book Manual of Spellcraft'.
Other TTMP Commands:
save -> Saves all your newly found Assets to disk. Note that this will also reload the UI.
By default newly found Assets are only saved to disk when you logout to the character select screen!
del xxx -> Deletes Asset xxx at your current position where xxx is the type. For example 'del backpack'
pos -> Lists your current position on the map.
list (all) -> List a count of all Assets in the current zone.
If you specify 'all', Assets are counted for all zones!
merge (test) (all) -> Merge new Assets from a merge file.
By default only Assets that don't already exist in your local file are imported.
If you specify 'test', info about the merger is displayed but nothing as actually imported.
If you specify 'all', everything is imported and your existing Assets may be overwritten!
Note: This requires the TTMPMerge AddOn to be installed.
importhm (test) -> Experimental HarvestMap importer.
This will try to import assets from your HarvestMap AddOn install.
If you specify 'test', info about the merger is displayed but nothing is actually imported.
TTMP Configuration:
/ttmpcfg -> Shows the TTMP Config menu.
NOTE:
By default certain nodes are *NOT* shown on your map!
Please go to your Map Filters (the funnel looking icon between the key and the pin) and select what icons you want to see on the map!
Screenshots:
Updated to API Version 100016
Updated to API Version 100017
Version 1.7.1, fixed a bug where the pChat AddOn would cause TTMP and ESO to crash
Here is my save variables file
Attached File(s)
TamrielMapping.lua ( 1.5mb )
Number of downloads: 2017
I've been adding a few new lore books I ran across during the New Life festival, and fixed a double skyshard marking in Eastmarch. Also fixed the position of a lore book in southern Shadowfin, and added a coulple treasure maps.
PS, the updated Saved Variable from Nov from the add-on page gave me an additional 4000 items.
Attached File(s)
TamrielMapping.lua ( 1.38mb )
Number of downloads: 2309
Here is my first saved variables contribution to TTMP. Note I only just started using it a bit ago so not too much to add, still I hope it helps!
Keep up the great work!
fahlarin@augestflex
Attached File(s)
TamrielMapping.lua ( 1.32mb )
Number of downloads: 2622
Hopefully I got this in before you're ready to update! It's not much, but there were a few new locations I came across.
Attached File(s)
TamrielMapping.lua ( 1.33mb )
Number of downloads: 1886
Updated to API version 100018
I merged everyone's asset files and we now have over 32,000 assets tracked!
Hey, I found an error when I enter Battlegrounds.
Attached thumbnail(s)
Version 2.0.0
- Updated to API Version 100020, Horns of the Reach
@http://www.TheSidekickOrder.com/bbs2/index.php?showuser=28 This also fixes the Battlegrounds issue ...
Version 2.1.0
- Updated to API Version 100021, Clockwork City
sharing some new locations
Attached File(s)
TamrielMapping.lua ( 1.97mb )
Number of downloads: 1295
Version 2.4.0
- Updated to API Version 100024
- Updated to the latest version of LibAddonMenu
- Added support for new "ore" types used for Jewelry Crafting
NOTE: Jewelry crafting nodes share their spawn locations with regular ore nodes!
- Added "Giant Clam" to the tracked assets and map filters
- Thanks to @http://www.TheSidekickOrder.com/bbs2/index.php?showuser=211 for sharing their SavedVariables file, it has been merged into this release!
- Thanks to @darkwolf727 for additional map locations!
- Added menu option to turn on/off asset deletion on the map
NOTE: Switching this will automatically reload your UI to enable/disable the right-click delete
Version 2.4.1
- Fixed and issue with the HarvestMap import, updated to support their latest save format
- Added support for new HarvestMap asset types during import
- Fixed the missing "Psijic Portal" assets, they are now correctly added as rune nodes
NOTE: Psijic Portals share their spawn locations with regular rune nodes!
- Fixed issue with missing custom map pin icons, still need to find better images for two of them but at least they are there now
Version 2.5.0
- Updated to API Version 100025
- Reworked loot display and options
Version 2.7.1
- Fixed issue where the LibAddonMenu could cause errors with other AddOns that also implement it
- Updated to API Version 100027
- Merged over 1300 Elsweyr assets from the PTS
Here's my current saved variable
Attached File(s)
TamrielMapping.lua ( 2.93mb )
Number of downloads: 444
I had some issues getting the add-on to work after the update. I needed to download the latest version of a couple libraries.
LibMapPins-1.0
LibAddonMenu-2.0
Just uploading my saved vars file as per your comment on ESOUI to be combined into a future release.
Attached File(s)
TamrielMapping.lua ( 745.74k )
Number of downloads: 344
Merging and releasing a new version today ...
https://www.esoui.com/downloads/info1427-TTMPTheTamrielMappingProject.html
## 3.3.0
- Updated to API Version 100033
- Thanks to @http://www.TheSidekickOrder.com/bbs2/index.php?showuser=28 and @http://www.TheSidekickOrder.com/bbs2/index.php?showuser=229 for sharing their SavedVariables files, they have been merged into this release!
For future updates here my savedvariables !
Attached File(s)
TamrielMapping.lua ( 3.1mb )
Number of downloads: 540
Some mapping for the Blackwood zone, taken from the PTS. No where near complete, just things I found while randomly running around in the zone.
TamrielMapping.lua ( 21.75k )
Number of downloads: 472
## 3.4.0
- Updated to API Version 100034
- Thanks to @http://www.TheSidekickOrder.com/bbs2/index.php?showuser=233 for sharing their SavedVariables file, it has been merged into this release!
- Added missing default icons for the latest assets
## 3.5.0
- Updated to API Version 100035
- Thanks to @http://www.TheSidekickOrder.com/bbs2/index.php?showuser=236 for sharing their SavedVariables file, it has been merged into this release!
Hello.
Uploading my data. Maybe you can remove "chest" records from this data because some of them can be incorrect (Addon treated Trunk objects as Chests while i was playing with Russian language) especially in dungeons, homes and other small areas of North/South Elsweyr, West Skyrim and The Reach (with underground areas). Also there are group dungeons with a lot of trunks. Should not be much of such records and i cleared some of them. But still.
Attached File(s)
TamrielMapping.lua ( 953.35k )
Number of downloads: 399
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