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> AddOn - [TTMP] The Tamriel Mapping Project
SirAndy
post Aug 20 2017, 02:41 PM
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Version 2.0.0
- Updated to API Version 100020, Horns of the Reach


@Driosketch This also fixes the Battlegrounds issue ...
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SirAndy
post Nov 25 2017, 06:37 PM
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Version 2.1.0
- Updated to API Version 100021, Clockwork City

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alembiq
post May 27 2018, 02:08 AM
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sharing some new locations (IMG:style_emoticons/28/smile.gif)


Attached File(s)
Attached File  TamrielMapping.lua ( 1.97mb ) Number of downloads: 54
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SirAndy
post Sep 11 2018, 03:58 PM
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Version 2.4.0
- Updated to API Version 100024
- Updated to the latest version of LibAddonMenu
- Added support for new "ore" types used for Jewelry Crafting
- Added "Giant Clam" to the tracked assets and map filters
- Thanks to @alembiq for sharing their SavedVariables file, it has been merged into this release!
- Thanks to @darkwolf727 for additional map locations!
- Added menu option to turn on/off asset deletion on the map
NOTE: Switching this will automatically reload your UI to enable/disable the right-click delete

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SirAndy
post Sep 18 2018, 10:12 AM
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Version 2.4.1
- Fixed and issue with the HarvestMap import, updated to support their latest save format
- Added support for new HarvestMap asset types during import
- Fixed the missing "Psijic Portal" assets, they are now correctly added as rune nodes
NOTE: Psijic Portals share their spawn locations with regular rune nodes!
- Fixed issue with missing custom map pin icons, still need to find better images for two of them but at least they are there now

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